From settings ranging from city battles, enemy bases, enemy armadas and even the Star of the system. The levels are themselves very versatile. Other levels may have you pilot the Landmaster Tank and take on enemies from the ground, and one will even see you in control of a submarine. Dog fights with the enemy team Star Wolf will happen in these modes. Some allow All Range mode with puts you into an arena that you can freely fly about. While most are front facing on rails shooters with you piloting the iconic Arwing. Last level is always either easy or hard path (and hard is the true ending). There is a medium path but it only starts with the 3rd level and only last 3 levels. If you don’t you fight a big robot boss and your next level is on the easy path in an asteroid belt. For example if you save Falco in the first level, he will show you that flying through the water arches on Cornaria (first level) leads you to a different boss fight that leads you though the harder path. This causes the route you take to go between 3 different difficulty levels each with different planets or astrological bodies. Maybe it’s going through a secret path, one of your team mates got shot down and you need to rescue them or something else. In 64 the route you take will be decided by your actions. While in the original game you would pick one of 3 routes at the start. The main Game that will have you fly through several levels to get to the Planet Venom and take on Andross himself, a handy training mode to help you learn controls and a VS mode for up to 4 players.
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